ReconnectToLastPrefab(GameObject)
The concept of disconnecting Prefab instances has been deprecated. This method does nothing. Use PrefabUtility.RevertPrefabInstance.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool ReconnectToLastPrefab(GameObject go)
Parameters
Returns
Type | Description |
|---|---|
| bool |