GetPlayerConnectionInitiateMode(BuildTarget, BuildOptions)
Returns the mode currently used by players to initiate a connect to the host.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static PlayerConnectionInitiateMode GetPlayerConnectionInitiateMode(BuildTarget targetPlatform, BuildOptions buildOptions)
Parameters
Returns
Type | Description |
|---|---|
| PlayerConnectionInitiateMode |