BuildStreamedSceneAssetBundle
Obsolete method.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
BuildStreamedSceneAssetBundle(string[], string, BuildTarget, BuildOptions)
Obsolete method.
public static string BuildStreamedSceneAssetBundle(string[] levels, string locationPath, BuildTarget target, BuildOptions options)
Parameters
Returns
Type | Description |
|---|---|
| string |
Remarks
This method is obsolete. Ability to build AssetBundles containing scenes is supported by BuildPipeline.BuildAssetBundles.
BuildStreamedSceneAssetBundle(string[], string, BuildTarget)
Obsolete method.
public static string BuildStreamedSceneAssetBundle(string[] levels, string locationPath, BuildTarget target)
Parameters
Returns
Type | Description |
|---|---|
| string |
Remarks
This method is obsolete. Ability to build AssetBundles containing scenes is supported by BuildPipeline.BuildAssetBundles.
BuildStreamedSceneAssetBundle(string[], string, BuildTarget, uint, BuildOptions)
Obsolete method.
public static string BuildStreamedSceneAssetBundle(string[] levels, string locationPath, BuildTarget target, out uint crc, BuildOptions options)
Parameters
Returns
Type | Description |
|---|---|
| string |
Remarks
This method is obsolete. Ability to build AssetBundles containing scenes is supported by BuildPipeline.BuildAssetBundles.
BuildStreamedSceneAssetBundle(string[], string, BuildTarget, uint)
Obsolete method.
public static string BuildStreamedSceneAssetBundle(string[] levels, string locationPath, BuildTarget target, out uint crc)
Parameters
Returns
Type | Description |
|---|---|
| string |
Remarks
This method is obsolete. Ability to build AssetBundles containing scenes is supported by BuildPipeline.BuildAssetBundles.