GetCRCForAssetBundle(string, out uint)
Extract the crc checksum for the given AssetBundle.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
GetCRCForAssetBundle(string, uint)
public static bool GetCRCForAssetBundle(string targetPath, out uint crc)
Parameters
Returns
Type | Description |
|---|---|
| bool |