PlayerConnectionInitiateMode
Describes how the player connects to the Editor.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Enum
- Namespace: UnityEditor
- Assembly: UnityEditor
public enum PlayerConnectionInitiateMode
Fields
Value | Description |
|---|---|
| None | Player connection mode not set. |
| PlayerConnectsToHost | Player connection is initiated by the player connecting to the host, usually the host is the Editor. |
| PlayerListens | Player connection is initiated by the player broadcasting its IP address, and then Editor connecting to the player. |