ModelImporterNormals
Normal generation options for ModelImporter.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Enum
- Namespace: UnityEditor
- Assembly: UnityEditor
public enum ModelImporterNormals
Remarks
Normals can either be imported from the Model file (default), calculated by Unity, or not included in the imported Mesh at all. Vertex normals are most often used for real-time lighting.
Additional Resources: ModelImporter.importNormals, importBlendshapeNormals, ModelImporterTangents, Mesh.normals.