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Unity Engine


ModelImporterNormals

Normal generation options for ModelImporter.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Enum
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public enum ModelImporterNormals

Remarks

Normals can either be imported from the Model file (default), calculated by Unity, or not included in the imported Mesh at all. Vertex normals are most often used for real-time lighting.
Additional Resources: ModelImporter.importNormals, importBlendshapeNormals, ModelImporterTangents, Mesh.normals.

Fields

Value

Description

CalculateCalculate vertex normals.
ImportImport vertex normals from model file (default).
NoneDo not import vertex normals.