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Unity Engine


WebGLTextureSubtarget

Compressed texture format for target build platform.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Enum
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public enum WebGLTextureSubtarget

Remarks

Fields

Value

Description

ASTCASTC texture compression.
DXTS3 texture compression. Supported on devices with NVidia Tegra, Vivante and Intel GPUs.
ETC2ETC2 texture compression. Available on devices which support OpenGL ES 3.0.
GenericDon't override texture compression.