PrefabOverridesOptions
Flags that can be used to control which overrides shoud be kept or cleared when using ReplacePrefabAssetOfPrefabInstance.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Enum
- Namespace: UnityEditor
- Assembly: UnityEditor
[Flags]public enum PrefabOverridesOptions
Fields
Value | Description |
|---|---|
| ClearAddedComponents | Clear any added Component overrides from the Prefab instance. |
| ClearAddedGameObjects | Clear any added GameObject overrides from the Prefab instance. |
| ClearAllNonDefaultOverrides | Clear any non-default property overrides from the Prefab instance. |
| ClearAllOverridesExceptPropertyOverrides | Clear all added and removed GameObjects and Components but keep all possible property overrides. |
| ClearNonDefaultPropertyOverrides | Clear any non-default property overrides from the Prefab instance. |
| ClearRemovedComponents | Clear any removed Component overrides from the Prefab instance. |
| ClearRemovedGameObjects | Clear any removed GameObject overrides from the Prefab instance. |
| KeepAllPossibleOverrides | Keep all possible overrides (default value). |