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Unity Engine


ClipAnimationMaskType

AnimationClip mask options for ModelImporterClipAnimation.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Enum
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public enum ClipAnimationMaskType

Remarks

Mask can be used to specify which transforms animation should be imported when generating the clip. Additional Resources: ModelImporterClipAnimation.maskType.

Fields

Value

Description

CopyFromOtherUse a mask from your project to specify which transforms animation should be imported.
CreateFromThisModelA mask containing all the transform in the file will be created internally.
NoneNo Mask. All the animation will be imported.