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Moloco integration

Set up Moloco as an ad network in your Flutter application through Unity LevelPlay, covering account creation, app registration, ad unit configuration, and SDK integration.
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This guide will instruct you step-by-step on how to set Moloco live as an Ad Network on Unity LevelPlay.

Prerequisites

Step 1. Create a Moloco account

The Publisher portal is currently accessible on an invite basis only. To get access, reach out to your Moloco sales contact or submit a form here. After you receive an an invitation email, click the link(Create your password) in the email to complete creating an account.
Moloco invitation email

Step 2. Create an app in Moloco

  • Login to the  MolocoPublisher Dashboard here
  • Create a new app by clicking  New App from the apps page
    New App button
  • Enter your app details as follows:
    • App info
      1. Select the OS type
      2. Select Type of Market
      3. Select “App is available in-store” if app is publicly available to download
      4. Search app name, app bundle ID, store URL or enter manually: after the app is located, App Title, App Market URL, Bundle ID, and IAB category will be populated automatically.
  • Privacy setting: For each app, you will need to select the COPPA = Yes if your app targets children's audience as defined by the COPPA and CCPA if your app is targeted to the State of California users.
  • Content Protections: You can block certain types of ad using the content protections per app. There are three types of content protections:
    • App Category blocking: based on categories defined by IAB
    • App Bundle blocking: input the app bundle ID, for apps listed on Apple App store, use the numerical value
    • Domain blocking
  • Tap “Create” to create the app
    Create app form
  • After the App is created, you will need the Moloco App Key in order to initialize Moloco SDK from your mediation platform:
    • Navigate to the App section
    • Click the desired App, which is highlighted in in blue
    • On the App details page, the Moloco App Key will be shown.
    • Use the copy button to copy and save the App Key ID for setup on the LevelPlay platform
    Moloco App Key location

Step 3. Create an Ad Unit

Navigate to Ad Units section on the Moloco platform and then:
  • Select the desired app from the drop list
  • Click on “New Ad Unit”
    New Ad Unit button
  • Input the name of the Ad Unit
  • Enter a description (optional)
  • Select auction type
    • In-app bidding only supported 
  • Select the Inventory type 
  • Input Bid Floor: Moloco only supports Bid Floor in USD
  • Click Create to create the Ad Unit
    Create Ad Unit form

Step 4. Activate Moloco on LevelPlay

  • Log into your LevelPlay account and go to the LevelPlay side nav bar > Setup > SDK Networks
  • Click on Manage Networks
  • Select Moloco from the list of available ad networks
    Select Moloco from available networks
  • Enter in the relevant details in the Account Settings modal
    • Email
    • Password
    • Platform ID
    • Publisher ID
    Account Settings modal
  • Next, select the app on which you’d like to run Unity LevelPlay’s Mediation with Moloco bidding.
  • Select Moloco from the setup list of Ad Networks and click on the tool Setup icon.
    Setup icon for Moloco
  • Then insert the Appliocation Key (step 3) and Ad Unit ID (step 4) under Interstitial, Rewarded ads or Banner Settings.
    Configure Application Key and Ad Unit ID

Step 5. Add the Moloco Adapter to Your Build

Continue your integration using native adapters for Android and iOS. You can now deliver Moloco within your application.

Moloco integration • Unity Grow • Unity Docs