Class Multiplay Server Config Subsystem
Subsystem responsible for retrieving the Multiplay server configuration.
Include
#include "MultiplayServerConfigSubsystem.h"
Syntax
UCLASS()
class MULTIPLAYGAMESERVERSDK_API UMultiplayServerConfigSubsystem : public UMultiplaySubsystemBase
Overrides
Initialize(FSubsystemCollectionBase&)
Initialize overrides from USubsystem.
Declaration
virtual void Initialize(FSubsystemCollectionBase& Collection) override
Methods
GetServerConfig()
Accessor for the server configuration.
Declaration
const FMultiplayServerConfig& GetServerConfig() const
Returns
Type | Description |
---|---|
const FMultiplayServerConfig& | The server configuration for the current session. |