Class Multiplay Server Config Subsystem

Subsystem responsible for retrieving the Multiplay server configuration.

Include
#include "MultiplayServerConfigSubsystem.h"
Syntax
UCLASS()
class MULTIPLAYGAMESERVERSDK_API UMultiplayServerConfigSubsystem : public UMultiplaySubsystemBase

Overrides

Initialize(FSubsystemCollectionBase&)

Initialize overrides from USubsystem.

Declaration
virtual void Initialize(FSubsystemCollectionBase& Collection) override

Methods

GetServerConfig()

Accessor for the server configuration.

Declaration
const FMultiplayServerConfig& GetServerConfig() const
Returns
TypeDescription
const FMultiplayServerConfig&The server configuration for the current session.