Struct Multiplay Payload Token Response#
Include#
#include "MultiplayPayloadTokenResponse.h"
Syntax#
USTRUCT(BlueprintType)
struct MULTIPLAYGAMESERVERSDK_API FMultiplayPayloadTokenResponse
Fields#
Token#
JWT Token string associated to payload requests.
Declaration#
UPROPERTY(BlueprintReadOnly, Category="Multiplay | PayloadToken")
FString Token
Blueprint#
C++#
Error#
Internal multiplay error occurred retrieving the JWT.
Declaration#
UPROPERTY(BlueprintReadOnly, Category="Multiplay | PayloadToken")
FString Error
Blueprint#
C++#