Commercial metric report

Note: The content on this page pertains to Clanforge. If you’re using Multiplay Hosting, refer to the Multiplay Hosting documentation.

During the integration process, after the playtest, you’ll receive a Commercial metrics report that details the results of the playtest, and recommended configurations based on Clanforge's calculations.

The report covers these sections:

  • Keynotes

    • Operating system: the operating system you selected to run your game server binary.
    • Max players per session: the maximum number of players per session or match.
    • Game mode: the specific game mode.
  • Usages

    • CPU usage: the CPU utilization of your game server plus 10% overhead for the underlying system processes.
    • Memory usage: the memory use of your game server plus 10% overhead for the underlying system processes.
    • Bandwidth: the average network bandwidth used per player on your game server (in kilobits per second).
  • Pricing model information

    • Bandwidth per player kbps: the average network bandwidth used per player on your game server (in kilobits per second). Same as the bandwidth metric above.
    • Operating system: the operating system you selected to run your game server binary.
    • Players per session: the number of players per session or match.
    • Sessions per cloud instance: the number of sessions per cloud instance.
    • Sessions per bare metal machine: the number of sessions per bare metal machine.
    • Recommended bare metal specification: the specific classification or specification of bare metal hardware that Clanforge recommends based on metrics.
    • Recommended cloud instance specification: the specific classification or specification of cloud instance that Clanforge recommends based on metrics.