Redirect log output for games using Unreal
Game Server Hosting expects your game to output logs to a log directory directly using the
$$log_dir$$ configuration variable.
However, games using the Unreal Engine and the
-Userdir launch parameter output logs to a log directory nested within
$$log_dir$$/logs/Saved/Logs/ with Unreal creating the recursive directories.
Game Server Hosting doesn't yet support traversing more than one nested log directory. To work around this, use the
-LOG launch parameter to redirect to a specific file:
This causes the Unreal Engine to write to the correct directory and name the log after the specific server ID.