Server failures

Note: The content on this page pertains to Game Server Hosting (Multiplay) available on the Unity Cloud Dashboard. If you’re using Game Server Hosting (Clanforge), refer to the Game Server Hosting (Clanforge) documentation.

Server failures occur when a server instance encounters an event outside the server lifecycle, such as crashes, failures to start, exceeding usage allowances, or becoming unreachable. Game Server Hosting can't detect server crashes unless you implement a query protocol.