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Unity Engine

Unity Engine

Resize(int, NativeArrayOptions)

Sets the length of this buffer, increasing the capacity if necessary.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public void Resize(int length, NativeArrayOptions options)

Parameters

length

The new length of this buffer.

Whether to clear any newly allocated bytes to all zeroes.

Remarks

If
length
is less than the current length of the buffer, the length of the buffer is reduced while the capacity remains unchanged.