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Unity Engine

Unity Engine

EnsureCapacity(int)

Ensures that the buffer has at least the specified capacity.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public void EnsureCapacity(int length)

Parameters

length

The buffer capacity is ensured to be at least this big.

Remarks

If
length
is greater than the current DynamicBuffer<T>.Capacity of this buffer and greater than the capacity reserved with InternalBufferCapacityAttribute, this function allocates a new memory block and copies the current buffer to it. The number of elements in the buffer remains unchanged.