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Unity Engine

Unity Engine

GetUnsafePtr()

Gets an unsafe read/write pointer to the contents of the buffer.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public void* GetUnsafePtr()

Returns

Type

Description

void*A typed, unsafe pointer to the first element in the buffer.

Remarks

This function can only be called in unsafe code contexts.