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Unity Engine

Unity Engine

RemoveRange(int, int)

Removes the specified number of elements, starting with the element at the specified index.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public void RemoveRange(int index, int count)

Parameters

index

The first element to remove.

count

How many elements tot remove.

Remarks

The buffer capacity remains unchanged.