RemoveRangeSwapBack(int, int)
Removes the specified number of elements, starting with the element at the specified index. It replaces the elements that were removed with a range of elements from the back of the buffer. This is more efficient than moving all elements following the removed elements, but does change the order of elements in the buffer.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public void RemoveRangeSwapBack(int index, int count)
Parameters
Remarks
The buffer capacity remains unchanged.