GetComponentEnabledRefRWOptional<T2>(Entity)
Obsolete. Use BufferLookup<T>.GetEnabledRefRWOptional instead.
Read time 1 minuteLast updated a day ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
GetComponentEnabledRefRWOptional<T>(Entity)
public EnabledRefRW<T2> GetComponentEnabledRefRWOptional<T2>(Entity entity) where T2 : unmanaged, IBufferElementData, IEnableableComponent
Parameters
The referenced entity
Returns
Type | Description |
|---|---|
| EnabledRefRW<T> | Returns a safe reference to the component enabled state. If the component doesn't exist, it returns a default EnabledRefRW<T>. |