GetComponentEnabledRefROOptional<T2>(Entity)
Obsolete. Use BufferLookup<T>.GetEnabledRefROOptional instead.
Read time 1 minuteLast updated a day ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
GetComponentEnabledRefROOptional<T>(Entity)
public EnabledRefRO<T2> GetComponentEnabledRefROOptional<T2>(Entity entity) where T2 : unmanaged, IBufferElementData, IEnableableComponent
Parameters
The referenced entity
Returns
Type | Description |
|---|---|
| EnabledRefRO<T> | Returns a safe reference to the component enabled state. If the component doesn't exist, returns a default EnabledRefRO<T>. |