Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


R8

Single channel (R) texture format, 8-bits unsigned integer.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
R8 = 63

Remarks

Note that not all graphics cards support all texture formats, use SystemInfo.SupportsTextureFormat to check.
Additional Resources: Texture2D.format, texture assets.