ParticleSystemRenderMode
The rendering mode for particle systems.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Enum
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public enum ParticleSystemRenderMode
Remarks
This is used by the ParticleSystemRenderer to determine how to render the particles.
Fields
Value | Description |
|---|---|
| Billboard | Render particles as billboards facing the active camera. (Default) |
| HorizontalBillboard | Render particles as billboards always facing up along the y-Axis. |
| Mesh | Render particles as meshes. |
| None | Do not render particles. |
| Stretch | Stretch particles in the direction of motion. |
| VerticalBillboard | Render particles as billboards always facing the player, but not pitching along the x-Axis. |