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Unity Engine


ParticleSystemRingBufferMode

Control how particles are removed from the Particle System.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Enum
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public enum ParticleSystemRingBufferMode

Fields

Value

Description

DisabledParticles are removed when their age exceeds their lifetime.
LoopUntilReplacedParticle ages loop until they need to be removed. Particles are removed when creating new particles would exceed the Max Particles property.
PauseUntilReplacedParticle ages pause at the end of their lifetime until they need to be removed. Particles are removed when creating new particles would exceed the Max Particles property.