LightmapCompression
A set of options for the level of compression the Editor uses for lightmaps.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Enum
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public enum LightmapCompression
Fields
Value | Description |
|---|---|
| HighQuality | Compresses lightmaps in a high-quality format. Requires more memory and storage than Normal Quality, but provides better visual results. |
| LowQuality | Compresses lightmaps in a low-quality format. This may use less memory and storage than Normal Quality, but can also introduce visual artifacts. |
| None | Does not compress lightmaps. |
| NormalQuality | Compresses lightmaps in a medium-quality format. Provides better visual results better than Low Quality but not as good as High Quality. This is a good trade-off between memory usage and visual quality. |