Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


TerrainLayerSmoothnessSource

Source of smoothness value used in the underlying splat material of a TerrainLayer when _diffuseTexture has an alpha channel.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Enum
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public enum TerrainLayerSmoothnessSource

Remarks

When _diffuseTexture has an alpha channel, you can set smoothness by _smoothness or through the alpha channel of the diffuse texture.

Fields

Value

Description

ConstantMultipliedByDiffuseAlphaSmoothness value comes from a mix of _smoothness and the alpha channel of _diffuseTexture
ConstantOnlySmoothness value comes from _smoothness.
DiffuseAlphaChannelSmoothness value comes from the alpha channel of _diffuseTexture.