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RigidbodyInterpolation2D

Interpolation mode for Rigidbody2D objects.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Enum
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public enum RigidbodyInterpolation2D

Fields

Value

Description

ExtrapolateSmooth an object's movement based on an estimate of its position in the next frame.
InterpolateSmooth movement based on the object's positions in previous frames.
NoneDo not apply any smoothing to the object's movement.