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Unity Engine


ParticleSystemSubEmitterType

The events that cause new particles to be spawned.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Enum
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public enum ParticleSystemSubEmitterType

Fields

Value

Description

BirthSpawns new particles when particles from the parent system are born.
CollisionSpawns new particles when particles from the parent system collide with something.
DeathSpawns new particles when particles from the parent system die.
ManualSpawns new particles when triggered from script using ParticleSystem.TriggerSubEmitter.
TriggerSpawns new particles when particles from the parent system pass conditions in the Trigger Module.