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Unity Engine


ASTC_10x10

ASTC (10x10 pixel block in 128 bits) compressed RGB(A) texture format.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
ASTC_10x10 = 52

Remarks

Additional Resources: TextureImporter.textureFormat.