DXT1
Compressed color texture format.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
DXT1 = 10
Remarks
DXT1 (BC1) format compresses textures to 4 bits per pixel, and is widely supported on PC and console platforms.
It is a good format to compress most of RGB textures. For RGBA (with alpha) textures, use TextureFormat.DXT5.
Additional Resources: Texture2D.format, texture assets.