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Unity Engine


RGBAFloat

RGB color and alpha texture format, 32-bit floats per channel.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
RGBAFloat = 20

Remarks

Note that not all graphics cards support all texture formats, use SystemInfo.SupportsTextureFormat to check.