ParticleSystemStopAction
The action to perform when the Particle System stops.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Enum
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public enum ParticleSystemStopAction
Fields
Value | Description |
|---|---|
| Callback | Call MonoBehaviour.OnParticleSystemStopped() on all scripts attached to the same GameObject. |
| Destroy | Destroy the GameObject containing the Particle System. |
| Disable | Disable the GameObject containing the Particle System. |
| None | Do nothing. |