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Unity Engine


TreeMotionVectorModeOverride

Options for motion vector rendering on the terrain.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Enum
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public enum TreeMotionVectorModeOverride

Fields

Value

Description

CameraMotionOnlyUse only camera movement to track motion for all SpeedTree models painted on the terrain.
ForceNoMotionDon't track motion for SpeedTree models painted on the terrain. Note that models are still rendered in the object motion vector pass, so the CPU performance is similar to
Per Object Motion
.
InheritFromPrototypeFor each SpeedTree model painted on the terrain, inherit the motion vector rendering mode from the import settings, instead of a terrain-global value.
PerObjectMotionUse a specific pass to track motion for all SpeedTree models painted on the terrain.