TreeMotionVectorModeOverride
Options for motion vector rendering on the terrain.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Enum
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public enum TreeMotionVectorModeOverride
Fields
Value | Description |
|---|---|
| CameraMotionOnly | Use only camera movement to track motion for all SpeedTree models painted on the terrain. |
| ForceNoMotion | Don't track motion for SpeedTree models painted on the terrain. Note that models are still rendered in the object motion vector pass, so the CPU performance is similar to |
| InheritFromPrototype | For each SpeedTree model painted on the terrain, inherit the motion vector rendering mode from the import settings, instead of a terrain-global value. |
| PerObjectMotion | Use a specific pass to track motion for all SpeedTree models painted on the terrain. |