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Unity Engine


DXT5Crunched

Compressed color with alpha channel texture format with Crunch compression for smaller storage sizes.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
DXT5Crunched = 29

Remarks

The DXT5Crunched format is similar to the TextureFormat.DXT5 format but with additional JPEG-like lossy compression for storage size reduction. Textures are transcoded into the DXT5 format at load time.
Additional Resources: Texture2D.format, texture assets.