DXT5Crunched
Compressed color with alpha channel texture format with Crunch compression for smaller storage sizes.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
DXT5Crunched = 29
Remarks
The DXT5Crunched format is similar to the TextureFormat.DXT5 format but with additional JPEG-like lossy compression for storage size reduction. Textures are transcoded into the DXT5 format at load time.
Additional Resources: Texture2D.format, texture assets.