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Unity Engine


PVRTC_RGBA4

PowerVR (iOS) 4 bits/pixel compressed with alpha channel texture format.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
PVRTC_RGBA4 = 33

Remarks

Additional Resources: Texture2D.format, texture assets.