SetShowStaticColliders
Should the Colliders without a Rigidbody component be considered by the display filter.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
SetShowStaticColliders(bool)
Should the Colliders without a Rigidbody component be considered by the display filter.
public static void SetShowStaticColliders(bool show)
Parameters
Remarks
Additional Resources: Collider.
SetShowStaticColliders(FilterWorkflow, bool)
Should the Colliders without a Rigidbody component be considered by the display filter.
public static void SetShowStaticColliders(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow, bool show)
Parameters
Remarks
Additional Resources: Collider.