GetShowSleepingBodies
Should the sleeping Rigidbodies be considered by the display filter.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
GetShowSleepingBodies()
Should the sleeping Rigidbodies be considered by the display filter.
public static bool GetShowSleepingBodies()
Returns
Type | Description |
|---|---|
| bool |
Remarks
GetShowSleepingBodies(FilterWorkflow)
Should the sleeping Rigidbodies be considered by the display filter.
public static bool GetShowSleepingBodies(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow)
Parameters
Returns
Type | Description |
|---|---|
| bool |