SetShowCollisionLayerMask
Should the mask representing the layers be considered by the display filter.
Read time 1 minuteLast updated 3 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
SetShowCollisionLayerMask(int)
Should the mask representing the layers be considered by the display filter.
public static void SetShowCollisionLayerMask(int mask)
Parameters
Remarks
Additional Resources: LayerMask.
SetShowCollisionLayerMask(FilterWorkflow, int)
Should the mask representing the layers be considered by the display filter.
public static void SetShowCollisionLayerMask(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow, int mask)
Parameters
Remarks
Additional Resources: LayerMask.