SetShowKinematicBodies
Should the kinematic Rigidbodies be considered by the display filter.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
SetShowKinematicBodies(bool)
Should the kinematic Rigidbodies be considered by the display filter.
public static void SetShowKinematicBodies(bool show)
Parameters
Remarks
Additional Resources: Rigidbody.isKinematic.
SetShowKinematicBodies(FilterWorkflow, bool)
Should the kinematic Rigidbodies be considered by the display filter.
public static void SetShowKinematicBodies(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow, bool show)
Parameters
Remarks
Additional Resources: Rigidbody.isKinematic.