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Unity Engine


DistanceToDisc(Vector3, Vector3, float)

Returns the distance in pixels from the mouse pointer to a 3D disc.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static float DistanceToDisc(Vector3 center, Vector3 normal, float radius)

Parameters

center


normal


radius

Returns

Type

Description

float

Remarks

Calculates the screen space distance from the mouse pointer to the disc (circle) at given world space position with the given radius and normal.
Uses the current camera to determine the distance.
Additional Resources: HandleUtility.DistanceToCircle.