DistanceToArc(Vector3, Vector3, Vector3, float, float)
Returns the distance in pixels from the mouse pointer to a 3D section of a disc.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static float DistanceToArc(Vector3 center, Vector3 normal, Vector3 from, float angle, float radius)
Parameters
Returns
Type | Description |
|---|---|
| float |
Remarks
Calculates the screen space distance from the mouse pointer to the disc section at given world space position with the given radius and normal. The disc section is defined by from vector and the angle in degrees.
Uses the current camera to determine the distance.
Additional Resources: HandleUtility.DistanceToDisc, HandleUtility.DistanceToCircle.