DistancePointBezier(Vector3, Vector3, Vector3, Vector3, Vector3)
Calculate distance between a point and a Bezier curve.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static float DistancePointBezier(Vector3 point, Vector3 startPosition, Vector3 endPosition, Vector3 startTangent, Vector3 endTangent)
Parameters
Returns
Type | Description |
|---|---|
| float |
Remarks
Additional Resources: Handles.DrawBezier function.