StrictMode
Prevent the build from succeeding if any errors are reported during the build process.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
StrictMode = 2097152
Remarks
Without this flag, non-fatal errors, such as shader compilation issues on a particular platform, won't cause the build to fail, but might lead to incorrect behavior at runtime.