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Unity Engine


StrictMode

Prevent the build from succeeding if any errors are reported during the build process.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
StrictMode = 2097152

Remarks

Without this flag, non-fatal errors, such as shader compilation issues on a particular platform, won't cause the build to fail, but might lead to incorrect behavior at runtime.