CompressWithLz4HC
Use chunk-based LZ4 high-compression when building the Player.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
CompressWithLz4HC = 524288
Remarks
This property functions the same way as BuildOptions.CompressWithLz4, but uses a slower and higher quality compression algorithm.