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Unity Engine


CompressWithLz4HC

Use chunk-based LZ4 high-compression when building the Player.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
CompressWithLz4HC = 524288

Remarks

This property functions the same way as BuildOptions.CompressWithLz4, but uses a slower and higher quality compression algorithm.