EnableHeadlessMode
Options for building the standalone player in headless mode.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
EnableHeadlessMode = 16384
Remarks
The application output compiles the standalone player based on the following target platforms:
Mac player: Compiled as a standard console application.
Win Player: Compiled with /System:Console and runs as a standard windows console application.
Linux player: Compiled as a standard console application.
UNITY_SERVER will be defined when building managed assemblies.