ShaderLivelinkSupport
Enable Shader Livelink support.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
ShaderLivelinkSupport = 0
Remarks
When this option is enabled, a Development build of the Player connects to the Editor on startup and obtains missing shader variants. This option has no effect if BuildOptions.Development is not enabled.