结构 FBackfillTicketProperties
Review the structure containing properties for creating a backfill ticket.
阅读时间1 分钟最后更新于 4 天前
Include(包括)
#include <MatchmakerServer/Public/Models/BackfillTicketProperties.h>
语法
USTRUCT(BlueprintType)struct FBackfillTicketProperties
字段
属性
包含匹配信息的属性对象。声明
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Unity Gaming Services | Matchmaker | Model")FMatchProperties MatchProperties
Blueprint
Name | 类型 |
|---|---|
| Match Properties(匹配属性) | FMatchProperties |
C++
Name | 类型 |
|---|---|
| FMatchProperties |