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Matchmaker for the Unreal Engine

Matchmaker overview

Matchmaker for the Unreal Engine

结构 FQosResult

Review the structure containing Quality of Service connection metrics for a region.
阅读时间1 分钟最后更新于 4 天前

Include(包括)
#include <MatchmakerCore/Public/Models/QoSResult.h>
语法
USTRUCT(BlueprintType)struct FQosResult

字段

Latency

声明

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Unity Gaming Services | Matchmaker | Model")int32 Latency = 0

Blueprint

Name

类型

默认值

Latency(延迟)整数
0

C++

Name

类型

默认值

Latency
int32
0

PacketLoss

声明

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Unity Gaming Services | Matchmaker | Model")int32 PacketLoss = 0

Blueprint

Name

类型

默认值

Packet Loss(丢包)整数
0

C++

Name

类型

默认值

PacketLoss
int32
0

RegionId

声明

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Unity Gaming Services | Matchmaker | Model")FString RegionId

Blueprint

Name

类型

Region Id(地区 ID)字符串

C++

Name

类型

RegionId
FString