结构 FCreateTicketOptions
Review the structure for specifying parameters when creating a matchmaking ticket.
Include(包括)
#include <MatchmakerClient/Public/Models/CreateTicketOptions.h>
语法
USTRUCT(BlueprintType)struct FCreateTicketOptions
字段
QueueName
此工单应在其中创建匹配的目标队列。
声明
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Unity Gaming Services | Matchmaker | Model")FString QueueName
Blueprint
Name | 类型 |
|---|
| Queue Name(队列名称) | 字符串 |
C++
属性
此工单应在其中创建匹配的目标队列。
声明
TSharedPtr<FJsonObject> Attributes
C++